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August 31, 2007
Posted by greg

Update: As we lean towards 1.00 final, RC2.1 comes along…

  • 1.00_RC2
    • Added suspend for incoming call, graceful exit for power off
    • Removed “Allow Suspend” option, too complicated with sound
    • Changed on-demand installer text to be more coherent+restart
    • Added Swap A/B Preference
    • Tapered off buttons in full screen / landscape mode
    • Cleanup of full screen code, fixes for buffer overruns
    • Fixed some games not appearing right in full screen
    • New icon to experiment with
    • Fixed sound looping issues (e.g. Zelda, Faxanadu, etc)
  • 1.00_RC2.1
    • Dropped back to old toolchain (new one hosed Zelda 2)
    • NOTE: Use vibrate mode to avoid losing sound to Mail/SMS

Beep, beep. nervegas’ iPhone NES emulator has just made its way to version 1.00 RC1. Immediately after updating via Nullriver’s Installer, I noticed “on-demand” audio support — no longer is it necessary to use some troublesome method of killing the iPhone’s media server daemon (mediaserverd). Any average Joe who owns an iPhone can now enjoy the delightful crisp sounds of raw NES’ing.

iPhone NES Screenshot

changes since previous post:

  • 0.99.01
    • Fixed controller issue where dir. pad keeps moving if user
    • drags off the controller to the select/start buttons.
  • 0.99.02
    • More work on controllers; expanded corners = up/dn regions
    • Prevented users from dragging to select/start
  • 0.99.03
    • Changed Speaker/Headet/Mute button to use colored indicators
    • Tapping status bar now reloads lists + scrolls to top
    • Added fourth game genie code slot; sped up game genie a bit
  • 0.99.04
    • Screen flip to affect on emulation view, not browser
    • Removed taskbar in landscape mode
    • Enlarged full-screen mode A/B buttons for landscape view
    • Enlarged full-screen mode directional pad for landscape view
  • 0.99.05
    • Fixed remaining multitouch issues (sliding with B and A)
  • 0.99.06
    • Fixed rare controller-getting-stuck bug
    • NOTE: 0.99.06 is built with the new toolchain, and is not compatible with prevous versions’ save games.
  • 0.99.07
    • Added alert with instructions when no ROMs are detected
    • Added alert for invalid game genie codes; don’t save
    • Fixed alert sheet presentation / removed gap from bottom
    • Added sound manager for sound without killing mediaserverd
  • 1.00_RC1
    • Added auto-install of coreaudiod.plist for on-demand mode
    • Added 1-second delay for sound initialization

Download: NES.app 1.00_RC2.1

- source: iphone.natetrue.com

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