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March 17, 2008
iPhone Dual Boot / Jailbreak Howto

Posted by greg

Courtesy of NerveGas, planetbeing, ghost_000, dinopio, bgm, MuscleNerd, the iPhone-Elite and iPhone/iTouch Dev teams…

The dev team has been using dual-booting to jailbreak the iPhone for several months now, however now that several more advanced techniques have been developed (many of which are still private), I thought it apropos to release this cool hack for those who would like to dual boot multiple versions of the iPhone software (or other OS’s) from their handset. It’s a neat little hack that I think might be useful for developers playing with 1.2, which appears to disable the radio (phone calls).

Cool hack indeed. It’s somewhat of a complex process requiring technical know-how. If you’re unfamiliar or uncomfortable with command line, don’t bother attempting this. Otherwise — go nuts!

Kudos team.

iPhone Dual Boot Howto

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October 29, 2007
Jailbreak & Installer — Now Easier than Ever with AppSnapp

Posted by greg

Easier than chicken pot pie is an extremely simple method to jailbreak and get Installer.app on your 1.1.1 iPhone, for real…

A number of hackers — metasploit, rezn, dinopio, drudge, kroo, pumpkin, davidc, dunham, and NerveGas — have created and launched jailbreakme.com. While the Safari exploit remains unpatched, we’ll remain with a one-step solution to fully unleash the iPhone in all its glory. This works on the iPod Touch also.

The only prerequisite is an activated phone with working Wi-Fi; I typically fake activation using iNdependence. This isn’t necessary for iPod Touch owners.

AppSnapp feature list:

  1. Jailbreaks iPhone/iPod Touch on 1.1.1
  2. Patches Springboard to load third party apps
  3. Activates non-AT&T iPhones automatically, while leaving already activated phones alone
  4. Fixes YouTube on non-AT&T iPhones automatically, while leaving already activated phones alone
  5. Installs Installer.app v3.0b5 on the iPhone/iPod Touch
  6. Fixes Apple’s TIFF bug, making your device MORE secure than it was without AppSnapp!

When you’re ready, browse to jailbreakme.com (via Mobile Safari) and follow the on screen instructions. Have fun!

Thanks for the tip dlr.

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October 11, 2007
iPhone/iTouch Dev Team Releases Their 1.1.1 Jailbreak Method

Posted by greg

NerveGas, Pumpkin, Edgan, drudge, dinopio, and asap18 have released their method to jailbreak iPhone’s running system software 1.1.1.

I strongly encourage you read the included README carefully and thoroughly; as stated in the introduction, “Jailbreaking iPhone software v1.1.1 is an involved process, but can be accomplished with the documentation here. The following steps will be explained in-depth. Please read them thoroughly before proceeding.”

Good luck!

Mad props to the entire team.

Download: Jailbreak for iPhone v1.1.1

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October 10, 2007
1.1.1 SpringBoard Hack

Posted by greg

If you’re running 1.1.1, have a look at this — a Multipage SpringBoard patch from iPhone developers Drudge, NerveGas, and Pumpkin. Now add countless 3rd party apps to your SpringBoard with a familiar way to navigate through them; similar to how MobileSafari handles pagination. But before you install Trip1PogoStick (the SpringBoard patch), you’ll need to jailbreak 1.1.1 first, and remember, there’s no easy method for that yet. Feel free to access Drudge’s beta repository, although I’d recommend waiting — “this is called a beta repository for a reason and it’s not advised that you use the software if you don’t need to.” Unless you truly know what you’re doing…

1.1.1 SpringBoard Patch
(notice the pager dots)

- source: tuaw.com

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September 5, 2007
NES.app v1.1.2 Released! *Updated*

Posted by greg

Update: nervegas has made NES.app v1.1.2 available. Fetch it below & see the CHANGELOG for details.


Its come down to this — NES.app v1.0! Fully optimized, fully functional — it’s the first and only stable Nintendo emulator for the iPhone. Developer nervegas has put in countless hours to perfect NES emulation. We witnessed several release candidates over the past couple of weeks; so keep in mind, if you truly enjoy showing off your pimped-out NES-enabled iPhone, consider donating to nervegas: nervegas@natetrue.com (via PayPal).

NES.app iPhone Screenshot

NES.app uses a heavily modified version of the InfoNES emulation core to mimic the 6502 processor in a Nintendo Entertainment System, allowing you to play ROM dumps of games designed for the NES console…

NES.app started as a fork of iPhoneNES v0.01, but has been completely rewritten to run very fast, and with many additional features including sound, multitouch support, full-screen, landscape mode, game genie codes, saved games and much more.

See README and CHANGELOG for complete NES.app details.

Download: NES.app v1.1.2

- source: iphone.natetrue.com

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August 31, 2007
NES.app 1.00 RC2.1 Released — With Easy-to-Enable Sound! *Updated*

Posted by greg

Update: As we lean towards 1.00 final, RC2.1 comes along…

  • 1.00_RC2
    • Added suspend for incoming call, graceful exit for power off
    • Removed “Allow Suspend” option, too complicated with sound
    • Changed on-demand installer text to be more coherent+restart
    • Added Swap A/B Preference
    • Tapered off buttons in full screen / landscape mode
    • Cleanup of full screen code, fixes for buffer overruns
    • Fixed some games not appearing right in full screen
    • New icon to experiment with
    • Fixed sound looping issues (e.g. Zelda, Faxanadu, etc)
  • 1.00_RC2.1
    • Dropped back to old toolchain (new one hosed Zelda 2)
    • NOTE: Use vibrate mode to avoid losing sound to Mail/SMS

Beep, beep. nervegas’ iPhone NES emulator has just made its way to version 1.00 RC1. Immediately after updating via Nullriver’s Installer, I noticed “on-demand” audio support — no longer is it necessary to use some troublesome method of killing the iPhone’s media server daemon (mediaserverd). Any average Joe who owns an iPhone can now enjoy the delightful crisp sounds of raw NES’ing.

iPhone NES Screenshot

changes since previous post:

  • 0.99.01
    • Fixed controller issue where dir. pad keeps moving if user
    • drags off the controller to the select/start buttons.
  • 0.99.02
    • More work on controllers; expanded corners = up/dn regions
    • Prevented users from dragging to select/start
  • 0.99.03
    • Changed Speaker/Headet/Mute button to use colored indicators
    • Tapping status bar now reloads lists + scrolls to top
    • Added fourth game genie code slot; sped up game genie a bit
  • 0.99.04
    • Screen flip to affect on emulation view, not browser
    • Removed taskbar in landscape mode
    • Enlarged full-screen mode A/B buttons for landscape view
    • Enlarged full-screen mode directional pad for landscape view
  • 0.99.05
    • Fixed remaining multitouch issues (sliding with B and A)
  • 0.99.06
    • Fixed rare controller-getting-stuck bug
    • NOTE: 0.99.06 is built with the new toolchain, and is not compatible with prevous versions’ save games.
  • 0.99.07
    • Added alert with instructions when no ROMs are detected
    • Added alert for invalid game genie codes; don’t save
    • Fixed alert sheet presentation / removed gap from bottom
    • Added sound manager for sound without killing mediaserverd
  • 1.00_RC1
    • Added auto-install of coreaudiod.plist for on-demand mode
    • Added 1-second delay for sound initialization

Download: NES.app 1.00_RC2.1

- source: iphone.natetrue.com

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August 21, 2007
NES.app — iPhone Nintendo Emulation At Its Finest

Posted by greg

iPhone NES.app ScreenshotIt didn’t take long… Accelerated NES emulation on the iPhone!

A few weeks back we witnessed its initial release from developer stepwhite, who creatively adapted the iPhone touch screen to act as a NES controller pad. Shortly after we saw a few improved binary builds hurrr and thurrr.

Now nervegas has taken it upon himself by completely rewriting and optimizing NES.app. There are plenty of new configurable preferences that are bound to get your NES freak on — frame skip, full screen, game genie support, sound, saved games, and more…

Copy your ROMs to /var/root/Media/ROMs/NES

NES.app is based on the popular InfoNES emulation core; faithfully mimicking the 6502 CPU found in the Nintendo Entertainment System.

The CHANGELOG history behind NES.app version 0.99.00 is quite overwhelming. If you’re interested, follow the “more” link.

Download: NES.app 0.99.00

- source: natetrue.com

NES.app 0.99.00 changelog… (more…)

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August 10, 2007
iPhoneNES 0.20.1 Released

Posted by greg

Another iPhoneNES update from project developers nervegas and stepwhite. The screen shot illustrates one improvement that’ll definitely knock your socks off; iPhoneNES now responds to the different iPhone orientation modes — counter-clockwise (landscape) and straight up. It however does not rotate to the right.

iPhone NES Screenshot

iphonenes changelog (since 0.08):

  • 0.09 nervegas Preliminary sound support (requires killing mediaserverd)
  • 0.10 nervegas Fixed crashing when returning to file list
  • 0.11 nervegas Improved sound quality, both earbuds work now, buffering+
  • 0.12 nervegas Enlarged controllers, improved hot spot locations
  • 0.13 nergegas Expanded on multitouch control
  • 0.14 nervegas Added switch for landscape build OBSOLETE
  • 0.15 nervegas Widened landscape mode - removed navBar
  • 0.16 nervegas added toolchain header patch / better docs
  • 0.17 nervegas Set orientation mode during game play, updated header patch
  • 0.18 nervegas Fixed minor issue with orientation flip, added wheat to cool
  • 0.19 nervegas Improved orientation transitions
  • 0.20 nervegas Changes to multitouch (see notes), added DEBUG, old icon
  • 0.20.1 stepwhite Added hidden diagonal controls (i.e. up&left, up&right). Added SHOW_HITSPOT.

Initial sound implementation requires you kill mediaserverd. Since I use MobileTerminal, I do this…

  • copy this to / (the root of the iPhone’s file system)
  • start MobileTerminal and type;
    to start mediaserverd: sh md.sh -start
    to stop mediaserverd: sh md.sh -stop
  • plug in your headphones (no speaker sound yet) and fire up iPhoneNES

Download: iphonenes 0.20.1

- source: google code

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August 7, 2007
iPhone Nintendo (NES) Emulator Released — iphonenes v0.08

Posted by greg

Update: v0.08 is now available…

  • stepwhite Initial release
  • 0.02 nervegas Implemented frame skip
  • 0.03 nervegas Rewrote rendering routines using CoreSurface
  • 0.04 nervegas Added multi-touch support to controller
  • 0.05 nervegas Further optimizations
  • 0.06 nervegas Corrected color palette
  • 0.07 nervegas Further controller improvements (dragging, etc)
  • 0.08 nervegas Further controller improvements (fixed disconnect, etc)

All I gotta say is, awesome! The first iPhone Nintendo emulator! Project owner, stepwhite, has managed to conquer NES emulation on the iPhone using InfoNES core — “A fast and portable NES emulator.” While in the early stages of development, the emulator port currently lacks sound (but who cares, listen to your own mp3s while playing 1942) and is a tad slow… Controls are somewhat iffy also… Nonetheless, the future looks quite promising. I soon sense smoothness… Smooth, smooth, smoothness…

iPhone NES Emulator

Copy your ROMs to /var/root/Media/ROMs/NES.

I’ve received a few emails concerning installation; this is how I got it working:

  1. First and foremost, get SSH operational — read here
  2. Download this iPhone binary kit
  3. Copy usr/lib/libarmfp.dylib to /usr/lib on your iPhone’s file system
  4. Also copy libexec/sftp-server and usr/bin/scp to their respective folders on the iPhone. This should be enough to get SCP working.
  5. I recommend copying the whole she-bang; /bin, /usr, /usr/bin, /var, etc… This way you have all the iPhone compiled binaries for future purposes
  6. Once the above is all working; scp NES.app to /Applications; from a terminal
    $ scp -r NES.app root@<iphone_ip>:/Applications
  7. Enter the pass “dottie” (if you haven’t changed it yet)
  8. Reboot, “NES” should appear on the home screen

That’s the gist of things… Problems? Consult our forums. By the way, you only need to setup SSH/SCP once — use it whenever afterwards.

Download: iphonenes v0.08

- source: google code

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